Thursday, 18 January 2018

Copyright

If someone steal your work:
Contact the person in question and explain
make decision if you feel they've stolen it

Copyright:

  • You don't need to register your work, its your copyright as soon as you create it.
  • Keep files, dated and time stamped 
  • No-one can take copyright off you unless they've got written permission that you've assigned the copyright to them 
  • If your self-employed or intern you usually own the interlectual property even if your work is commissioned by someone else 
  • If your a freelance and work within someones studio the copyright belongs to the studio. 
  • NEVER breach someones copyright. 
Email work to yourself so you have time and date recorded
Just because it doesn't have a copyright symbol doesn't mean it can be used. 

Why Bother?
Just because its in the public domain doesn't mean there free to use.
Only works where the copyright has expired or has been assigned, been donated to the Internet for use.  
Generally runs out 70-90 years after creation or 70 years after your death. 

Limitations:
Can't copyright facts 
Conceptual ideas 
Expired items/public domain 

Reproduction Rights:
You own both the copyright and the right to reproduce your work.
what is reproduced on, sold on anything, internationally.
Be careful when assigning copyright, be clear that once its handed off your involvement ends.  

Licensing your Work:
Keep images as mine but allow other to use it for a fee. 
You can limit license for a single use or multiple times or period of time. 
Gain a fee for each use.
More info copyrightservice.co.uk 

Clients will say:
'I paid you so I own everything'
just because you physically own the work doesn't mean they intellectually own it automatically unless you have it assigned in writing.

Can be a useful tool to gain:
Only get copyright after full and final payment.

What about music and sound:
instead of a C the symbol is a P 

Make sure you put the symbol and date and email original copy incase. 

  

Thursday, 11 January 2018

Its Nice That: why dyslexia makes you a great designer

Upon discovering this article I found it particularly interesting as I'm dyslexia and its often a topic that isn't discusses within the creative community. Furthermore its also a topic that I'm very interested in due to the common issues face by those who have dyslexia such as having to work twice as hard to do as well as everyone because of the way things are taught which is mentioned in the article. I also related to a lots of other points discussed such as the fact that dyslexia is classed as a disability which although it does happen your ability in certain areas such as reading, writing and spelling, I don't personally think of myself nor would I class myself as disabled. The article also discusses how dyslexic people are often very creative to due how there brains work and how they see things. The article itself is based on an exhibition called Dyslexia Designs curated by Jim Rosko and Ab Rogers Design which only features artist and designer with dyslexia.  Each piece of work in the exhibition is the artist response to dyslexia as they detail how dyslexia helps/improves their practice. Personally my favourite piece of work shown in the article and exhibition is Pompidou chair by Richard Rogers (as seen below) as I can closely relate to the concept behind the chair which demonstrates how dyslexic people have to work twice as hard as others as the legs of the chair have to work harder than those of a normal chair due to there placement. 





Wayfinding: Initial Ideas/ deciding roles

In order to start responding to the brief we discussed potential ideas as a group and decided roles, from this we also decided that over the week we would all conduct some research and sketch/brainstorm some initial ideas to present to each other in the next group session.

Initial Ideas for layout:
  • simple, super-graphics 
  • rooms named after course and year so easily identified 
  • floor your on is different colour on directory to other floors 
  • simple directions such as toilets could be in black, neutral
  • human interaction: simple and clear 
Materials:
  • sustainable, cheap, use university resources to help reduce costs 
    • vinyl
    • spray paint/stencils 
    • cork/mdf/hardboard base
Language:
  • symbols/ semiotic 
  • universally understandable 
Roles:
Pitch:
- Fleur 
- Neve 

Designing:
all do initial sketches and idea
- refine chosen idea 

Research:
- Izzy
- Beth 
- Georgia

Mock-ups:
- Emma 

How to Get Paid

Getting your ducks in a row/process you should go through:
  • initial call: 
    • find out budget 
    • negotiate budget/price 
  • write an estimate for job and itemise that it will take a full day to complete etc. 
    • estimate includes 3 changes 
    • estimate is fluid, quote is legally binding 
  • require 50% upfront and need purchase/ order number (legal requirement, paper trail)
  • balance paid on supply of files 
  • copyright will be releaser on FULL and FINAL payment (must be done in writing can be done in an email)
  • any additional chances will be charges at £xxx per hour and they would be informed before doing any more work/undertake changes. Make them aware 
  • KILL POINT:
    • project is killed before completion all fees will remain chargeable to that point 
    • work is charged for until the work is complete or stopped 
  • Send client full breakdown of your terms, ask for purchase order and approval of items 
    • wait until confirmation until the work is complete. 
  • Invoice:
    • invoice number 
    • date 
    • reference number (my ref)
    • Client 
    • Contact details 
    • itemise work:
      • all the work 
      • upfront payment 
      • balance due 
    • Form of payment:
      • bank transfer 
      • no cheques (just paper might not clear) 
    • once paid email say received payment, heres copyright now belongs to you 
    • invoice goes to the account department not originator of brief
  • do it cheap this time and give more work in future:
    • this never happens
Now:
min £30 an hour at the minute 

F You Pay Me (video):
Mike Monterio - Mule 
  • wanted to run own design studio to be able to pick and chose client and be responsible for the work they where doing.
  • make sure relationship between you and client is set in place incase anything changes
  • basics of a contract is clear definitions, make sure everyone understands and is aware, must understand what there agreeing too 
  • clients go rouge, if a brief completely changes end that contract settle up and start a new one 
  • don't be afraid to walk away 
  • client brings in another designer, makes you in competition with another designer which isn't in the contract 
  • lawyer makes you money (in professional setting), get contracts to a point where your protected from loss of earning 
Top 6 things about contracts:
  • they protect both parties as what to do if anything happens in contained within the contract 
  • don't start work without a contract 
  • don't blindly accept their terms, often clients don't know whats in the contract 
  • anticipate negotiation but don't back down on important aspects 
    • ip/copyright transfers on full payment only
    • kill fee/point 
    • liability, broad term that means if somethings gone wrong you may bear reasonability 
    • be specific and confident about money, don't hesitate 
  • contracts up front 
  • make internal allies 
  • work with advisors 



Creative Report: Identifying studios

Studios in the North:
  • Rabbit Hole
  • Build
  • Analogue.
  • Hungry Sandwich Club
  • alphabet
  • numico
New York:
  • Franklyn
Contact:
  • ANALOGUE.
  • ALPHABET
  • CATALOGUE
  • HUNGRY SANDWICH
Spin / Unit Editions
Franklyn
Only

Ideas/Questions:
  • approach to design 
  • is anything you do during the day to keep your creativity going 
  • favourite project 
  • best tip to help manage the balance between work and personal life 
  • best piece of advice you've been given 
  • what has been the most important lesson you've learnt since entering industry 
  • whats your approach to staying creative and not becoming stagnant 
Five answers in five minutes:

answer using anything other but words with whatever you have at hand
    • lesson you've learnt
    • what can you see/office view?
    • describe your practice or yourself in an image, word, doodle 
Dyslexia:
Dyslexia Design Exhibition:
exhibition featuring artist who have dyslexia, celebrates how dyslexia makes them a better designer based on how they seen things/how their brain works. 
Those involved 
    • Jim Rokos
    • Tomas Jefanovas (graphic designer)
    • AB Rogers Design
Josh Penn
kinetic typography, short animation showing people what its like to have dyslexia.