- initial call:
- find out budget
- negotiate budget/price
- write an estimate for job and itemise that it will take a full day to complete etc.
- estimate includes 3 changes
- estimate is fluid, quote is legally binding
- require 50% upfront and need purchase/ order number (legal requirement, paper trail)
- balance paid on supply of files
- copyright will be releaser on FULL and FINAL payment (must be done in writing can be done in an email)
- any additional chances will be charges at £xxx per hour and they would be informed before doing any more work/undertake changes. Make them aware
- KILL POINT:
- project is killed before completion all fees will remain chargeable to that point
- work is charged for until the work is complete or stopped
- Send client full breakdown of your terms, ask for purchase order and approval of items
- wait until confirmation until the work is complete.
- Invoice:
- invoice number
- date
- reference number (my ref)
- Client
- Contact details
- itemise work:
- all the work
- upfront payment
- balance due
- Form of payment:
- bank transfer
- no cheques (just paper might not clear)
- once paid email say received payment, heres copyright now belongs to you
- invoice goes to the account department not originator of brief
- do it cheap this time and give more work in future:
- this never happens
Now:
min £30 an hour at the minute
F You Pay Me (video):
Mike Monterio - Mule
- wanted to run own design studio to be able to pick and chose client and be responsible for the work they where doing.
- make sure relationship between you and client is set in place incase anything changes
- basics of a contract is clear definitions, make sure everyone understands and is aware, must understand what there agreeing too
- clients go rouge, if a brief completely changes end that contract settle up and start a new one
- don't be afraid to walk away
- client brings in another designer, makes you in competition with another designer which isn't in the contract
- lawyer makes you money (in professional setting), get contracts to a point where your protected from loss of earning
Top 6 things about contracts:
- they protect both parties as what to do if anything happens in contained within the contract
- don't start work without a contract
- don't blindly accept their terms, often clients don't know whats in the contract
- anticipate negotiation but don't back down on important aspects
- ip/copyright transfers on full payment only
- kill fee/point
- liability, broad term that means if somethings gone wrong you may bear reasonability
- be specific and confident about money, don't hesitate
- contracts up front
- make internal allies
- work with advisors
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